Reason 2: The availability of games. On the PC games are available at times. Laurent Potdevins opinions are not widely known. Cause which directly follows from the previous one, to the article. Have you ever thought why the same game for the PC costs $ 15 and $ 70 for consoles? Just do not say that on consoles, "only the best game" for the frequent ported game is absolutely not how it is differ from the original. us the story. Then what's the secret? – But do not have any secret, read the paragraph "Issue 1", read? – And now you little math problem: We have made the game, spent $ 1,000 on it, we want to get from its sales in whole $ 5,000 that would cover costs and profits obtained. We have two sales market, we manufacture products for every $ 2,500 that would be a bag are his work with both to get your 5000. But here's a little problem in one market we have 100 customers and the other 1000.
What we do? – The right to raise the price of a single market in such a way that would be if all 100 people bought our game, we got their 2500.V while the market price of 1,000 customers remain low. The result is one of the market price – 2.5 for another 25. Everything is simple and no "best games" which are so fond of telling the developers console. And if the game on the PC market in general does not exceed the price for the consoles could rise by several percent, it's simple – laws of the market, nothing more. Reason 3: You know what a change of generations of consoles (the SEC)? I think most know.